We’re joined by special guest Patrick Kelpek of Waypoint to discuss his recent article Most Video Games Are Too Long, in which he compares the experience of playing God of War with Minit. We discuss about value of editing and restraint in video game design, and the economic and business factors that drive game length. We also get his suggestions for great short games to play. Thanks to Patrick for coming on the show.

  • You can find Patrick on Twitter at @patrickklepek
  • Visit Waypoint on the web at waypoint.vice.com
  • Check out the excellent Waypoint Radio podcast on iTunes or wherever you get your podcasts.

Gorogoa Designer’s GDC Talk


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